Players have a limited number of inventory slots. In global survival PvP, after a victory, it can be difficult to quickly and efficiently collect loot, and sometimes when picking up loot, you might end up dropping items from your own inventory. I often encounter this situation: for example, if I have ten slots with five used by my own items, and another player with ten slots is killed by me and drops eight items, trying to pick up their loot might cause my own items to be ejected. This is very inconvenient. I have a suggestion: make the player's inventory have two sets of slots—one set specifically for collecting loot and the other for storing their own weapons and other items.